Module: ESM::Command::Server::Gamble::V1

Defined in:
lib/esm/command/server/gamble.rb

Instance Method Summary collapse

Instance Method Details

#on_executeObject



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# File 'lib/esm/command/server/gamble.rb', line 44

def on_execute
  return reply(send_stats) if arguments.amount.blank? || arguments.amount == "stats"

  check_for_connected_server!
  check_for_bad_amount!

  deliver!(
    function_name: "gamble",
    uid: current_user.steam_uid,
    amount: arguments.amount,
    id: current_user.discord_id,
    name: current_user.username
  )
end

#on_responseObject



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# File 'lib/esm/command/server/gamble.rb', line 59

def on_response
  update_stats
  send_results
end

#send_resultsObject



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# File 'lib/esm/command/server/gamble.rb', line 111

def send_results
  embed = ESM::Notification.build_random(
    community_id: target_community.id,
    type: @response.type,
    category: "gambling",
    serverid: target_server.server_id,
    servername: target_server.server_name,
    communityid: target_community.community_id,
    username: current_user.username,
    usertag: current_user.mention,
    amountchanged: @response.amount,
    amountgambled: arguments.amount,
    lockerbefore: @response.locker_before,
    lockerafter: @response.locker_after
  )

  embed.footer = "Current Streak: #{gamble_stat.current_streak}"
  reply(embed)
end

#update_statsObject



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# File 'lib/esm/command/server/gamble.rb', line 64

def update_stats
  # Ensure the streak is reset when switching between won/lost
  current_streak =
    if gamble_stat.last_action == @response.type
      gamble_stat.current_streak + 1
    else
      1
    end

  case @response.type
  when "won"
    # Determine if we've broken our previous streak
    longest_win_streak =
      if current_streak > gamble_stat.longest_win_streak
        current_streak
      else
        gamble_stat.longest_win_streak
      end

    # Update the stats
    gamble_stat.update(
      total_wins: gamble_stat.total_wins + 1,
      total_poptabs_won: gamble_stat.total_poptabs_won + @response.amount.to_i,
      current_streak: current_streak,
      longest_win_streak: longest_win_streak,
      last_action: @response.type
    )
  when "loss"
    # Determine if we've broken our previous streak
    longest_loss_streak =
      if current_streak > gamble_stat.longest_loss_streak
        current_streak
      else
        gamble_stat.longest_loss_streak
      end

    # Update the stats
    gamble_stat.update(
      total_losses: gamble_stat.total_losses + 1,
      total_poptabs_loss: gamble_stat.total_poptabs_loss + @response.amount.to_i,
      current_streak: current_streak,
      longest_loss_streak: longest_loss_streak,
      last_action: @response.type
    )
  end
end