Exile Server Manager (Alpha) was my first exploration into connecting Arma 3 Exile servers with external tools. Built as a college final project, this prototype established the foundation for what would eventually become a multi-year journey into game integration and community management.
This early system included three core components:
Despite its prototype status, ESM Alpha already offered several key features:
While the code reflects my early development skills (expect lots of raw SQL queries and PHP mixed with HTML), you can already see the architectural concepts that would eventually evolve into the sophisticated event-driven systems of later ESM versions.
This project marked the beginning of a development journey that would span multiple programming languages, frameworks, and architectural approaches as both the ESM ecosystem and my skills as a developer matured together.