Thursday, June 04, 2026 12:01:47 AM
> project show advanced_banking
The first physical money system for Arma 3's Exile mod that transformed abstract currency into high-stakes gameplay. Players now risked real losses when carrying cash, creating emergent trading economies and adding genuine tension to every transaction.
Details
> Update2.4to3.md

Updating to 3 from 2.4 instructions

All of these steps are important, if you skip one, Advanced Banking will not work correctly

SERVER SIDE

  • Run AdvBanking.sql on your MySQL server.
  • exile.ini: Delete Advanced Banking’s commands and replace them with the ones from the update
  • Delete AdvBanking_Server.pbo from your server addons folder. Copy AdvBanking_Server from the update. Make sure to look at AdvBanking_Server\bootstrap\fn_preInit.sqf for some important configuration options.
  • Download a fresh copy of the following files, replacing them in exile_server\code. We don’t use them anymore. (If you have changes other than Advanced Banking in here, make sure you make those changes again)
    • ExileServer_system_territory_network_payTerritoryProtectionMoneyRequest.sqf
    • ExileServer_system_territory_network_purchaseTerritory.sqf
    • ExileServer_system_trading_network_purchaseItemRequest.sqf
    • ExileServer_system_trading_network_purchaseVehicleRequest.sqf
    • ExileServer_system_trading_network_purchaseVehicleSkinRequest.sqf
    • ExileServer_system_trading_network_sellItemRequest.sqf
    • ExileServer_system_trading_network_wasteDumpRequest.sqf
  • Copy the files inside exile_server\code from the update into exile_server\code on your server.

CLIENT SIDE

  • Delete Advanced Banking folder and replace with the one from the update
  • Delete ExileClient_gui_xm8_slide_apps_onOpen.sqf and replace with the one from the update
  • Update CfgNetworkMessages.hpp
  • CfgInteractionMenus.hpp
    • Remove options to collect and examine for class Player
    • Remove class ATM as that it’s been moved to an add action
    • Either (depending on what you have)
      • Update CfgInteractionMenus.hpp with the one from the update
      • Or add #include "CfgInteractionMenus.hpp" inside the brackets for class CfgInteractionMenus then copy the file to your mission from the update
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