<h2 class="uk-margin-remove-bottom uk-heading-bullet">Server Settings</h2> <%= f.fields_for ServerSetting.new do |setting_f| %> <%# LOGGING %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Logging</h3> <small>Log information from the following actions to the logging channel</small> <div class="uk-form-controls uk-margin-top"> <label> <%= setting_f.check_box :logging_add_player_to_territory, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_add_player_to_territory" %> Player added to territory <small>(<%= command_usage(:add, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_remove_player_from_territory, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_remove_player_from_territory" %> Player removed from territory <small>(<%= command_usage(:remove, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_pay_territory, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_pay_territory" %> Territory paid <small>(<%= command_usage(:pay, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_upgrade_territory, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_upgrade_territory" %> Territory upgraded <small>(<%= command_usage(:upgrade, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_promote_player, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_promote_player" %> Player promoted to moderator in territory <small>(<%= command_usage(:promote, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_demote_player, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_demote_player" %> Player demoted to builder in territory <small>(<%= command_usage(:demote, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_modify_player, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_modify_player" %> Player's attributes modified <small>(<%= command_usage(:player, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_gamble, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_gamble" %> Player gambling poptabs <small>(<%= command_usage(:gamble, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_exec, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_exec" %> SQF executed on server <small>(<%= command_usage(:sqf, only: []) %>)</small> </label> </div> <div class="uk-form-controls"> <label> <%= setting_f.check_box :logging_reward_player, class: "uk-checkbox", ":disabled": "processing", "v-model": "setting.logging_reward_player" %> Player redeeming rewards <small>(<%= command_usage(:reward, only: []) %>)</small> </label> </div> </div> <%# TAXES %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Taxes</h3> <small>A small fee for the greater good, taxes on making a payment through the bot</small> <div class="uk-form-controls"> <div uk-grid> <div> <label class="uk-form-label">Territory Payment Tax (Percentage [0 - 100])</label> <div class="uk-form-controls"> <%= setting_f.number_field :territory_payment_tax, class: "uk-input uk-form-width-small", placeholder: "0", min: "0", ":disabled": "processing", "v-model.number": "setting.territory_payment_tax" %> </div> </div> <div> <label class="uk-form-label">Territory Upgrade Tax (Percentage [0 - 100])</label> <div class="uk-form-controls"> <%= setting_f.number_field :territory_upgrade_tax, class: "uk-input uk-form-width-small", placeholder: "0", min: "0", ":disabled": "processing", "v-model.number": "setting.territory_upgrade_tax" %> </div> </div> </div> </div> </div> <%# GAMBLING %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Gambling</h3> <small>How often do the players win?</small> <div class="uk-form-controls"> <label class="uk-form-label">Win chance (Percentage [0 - 100])</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_win_percentage, class: "uk-input uk-form-width-small", placeholder: "35", min: "0", ":disabled": "processing", "v-model.number": "setting.gambling_win_percentage" %> </div> </div> </div> <%# MAX PAYMENT COUNT %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom"> Max Payment Count </h3> <small>How many times can a player pay before they need to join the server? (0 to disable cooldown)</small> <div class="uk-form-controls"> <label class="uk-form-label"># of Payments (Inclusive)</label> <div class="uk-form-controls"> <%= setting_f.number_field :max_payment_count, class: "uk-input uk-form-width-small", placeholder: "0", min: "0", ":disabled": "processing", "v-model.number": "setting.max_payment_count" %> </div> </div> </div> <div class="uk-margin"> <div class="uk-margin-bottom"> <h3 class="uk-margin-remove-bottom">Visibility</h3> <small> Private servers will not be shown when someone joins your Discord, or when they execute the <%= command_usage(:servers, only: []) %> command. All other commands will still work on them. Useful for development/test servers. </small> </div> <div class="uk-form-controls"> <%= select_tag "server[server_visibility]", options_for_select( Server.server_visibilities.transform_keys(&:humanize), Server.server_visibilities[f.object&.server_visibility] || 1 ), class: "uk-select uk-width-1-4" %> </div> </div> <hr :style="{ 'border-top': '1px solid #1E354D' }"> <ul uk-accordion> <li> <a class="uk-accordion-title">Advanced Settings</a> <div class="uk-accordion-content"> <%# GAMBLING (ADVANCED) %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Gambling</h3> <small> How much money do the players win? <br> <%= link_to "Detailed Explanation", wiki_gambling_path %> </small> <div class="uk-form-controls"> <div class="uk-margin-small-top uk-child-width-auto@m uk-child-width-1-2" uk-grid> <div> <label class="uk-form-label">Payout Percentage [0 - 100]</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_payout_base, class: "uk-input uk-form-width-small", placeholder: "95", min: "0", ":disabled": "processing", "v-model.number": "setting.gambling_payout_base" %> </div> </div> <div> <label class="uk-form-label">Payout Modifier [Recommended: >= 1]</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_modifier, class: "uk-input uk-form-width-small", placeholder: "1", min: "0", ":disabled": "processing", "v-model.number": "setting.gambling_modifier" %> </div> </div> </div> <div class="uk-margin-small-top uk-child-width-auto@m uk-child-width-1-2" uk-grid> <div> <label class="uk-form-label">Payout Randomizer Min</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_payout_randomizer_min, class: "uk-input uk-form-width-small", placeholder: "0", min: "0", step: :any, ":disabled": "processing", "v-model.number": "setting.gambling_payout_randomizer_min" %> </div> </div> <div> <label class="uk-form-label">Payout Randomizer Mid</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_payout_randomizer_mid, class: "uk-input uk-form-width-small", placeholder: "0.5", min: "0", step: :any, ":disabled": "processing", "v-model.number": "setting.gambling_payout_randomizer_mid" %> </div> </div> <div> <label class="uk-form-label">Payout Randomizer Max</label> <div class="uk-form-controls"> <%= setting_f.number_field :gambling_payout_randomizer_max, class: "uk-input uk-form-width-small", placeholder: "1", min: "0", step: :any, ":disabled": "processing", "v-model.number": "setting.gambling_payout_randomizer_max" %> </div> </div> </div> </div> </div> <%# EXTDB PATH %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Custom extDB Path</h3> <small> The directory path to your extDB ini. Only set this if you have a different path than the default installation for extDB3. <br> Do not end with a slash and use a fully qualified pathname. IE: <code>D:\Arma3Servers\@ExileServer</code> </small> <div class="uk-form-controls"> <%= setting_f.text_field :extdb_path, class: "uk-input", placeholder: "Leave blank for Default", "v-model": "setting.extdb_path" %> </div> </div> <%# LOGGING (ADVANCED) %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Custom Logging Path</h3> <small> The directory path where you want the DLL to log to. <br> Do not end with a slash and use a fully qualified pathname. IE: <code>D:\Arma3Servers\@ExileServer</code> </small> <div class="uk-form-controls"> <%= setting_f.text_field :logging_path, class: "uk-input", placeholder: "Leave blank for Default", "v-model": "setting.logging_path" %> </div> </div> <%# THREADS %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Request Thread</h3> <small> <strong>[Recommended]</strong> Using an Exile thread will generally provide better FPS <br> Using an SQF thread will provide the most reliable execution, at the cost of FPS. Use this option if you notice ESM is taking a bit of time to process requests on your server </small> <div class="uk-form-controls"> <%= setting_f.select :request_thread_type, options_for_thread_type, {}, class: "uk-select uk-width-medium", "v-model": "setting.request_thread_type" %> </div> </div> <%# TICKS %> <div class="uk-margin"> <h3 class="uk-margin-remove-bottom">Request Ticks (in seconds)</h3> <small> How often should ESM check for requests to process <br> The smaller the number, the faster requests will be processed. The bigger the number, less checks, the slower the requests will be processed </small> <div class="uk-form-controls"> <%= setting_f.number_field :request_thread_tick, class: "uk-input uk-form-width-small", placeholder: "0.1", min: "0", step: :any, ":disabled": "processing", "v-model.number": "setting.request_thread_tick" %> </div> </div> </div> </li> </ul> <% end %> <hr class="uk-hidden@m" :style="{ 'border-top': '1px solid #1E354D' }">