<div class="uk-margin-bottom"> <h1 class="uk-margin-top">Gambling configuration for <strong class="esm-text-color-red">server admins</strong></h1> <p> <span class="uk-label uk-label-danger">Important</span> This feature is only available for communities that host servers <small>(Player mode disabled)</small>. </p> <p> This article will help explain how the <code>/server gamble</code> command works and how to configure it. </p> <h3 class="uk-margin-remove-bottom">The Gambling Equation</h3> <small>The equation used in ESM that calculates the amount of Poptabs a Player wins</small> <p> <pre><span class="esm-text-color-toast-yellow">AmountGambled</span> * (random(<span class="esm-text-color-toast-blue">Randomizer</span>) * <span class="esm-text-color-toast-green">Percentage</span> + <span class="esm-text-color-toast-orange">Modifier</span>)</pre> </p> <p> Let's break the equation apart: <ul class="uk-list"> <li> <code class="esm-text-color-toast-yellow">AmountGambled</code> <ul class="uk-list"> <li>The amount of Poptabs the Player initially gambles</li> </ul> </li> <li> <code class="esm-text-color-toast-blue">Randomizer</code> <ul class="uk-list"> <li>The pre-configured randomizer values, this value becomes:<br> <code>[Payout Randomizer Min, Payout Randomizer Mid, Payout Randomizer Max]</code></li> <li>ESM uses the <a href="https://en.wikipedia.org/wiki/Normal_distribution">normal distribution</a> randomizer to focus more on the mid value (<a href="https://community.bistudio.com/wiki/random">Alternative Syntax 1</a>)</li> </ul> </li> <li> <code class="esm-text-color-toast-green">Percentage</code> <ul class="uk-list"> <li>The percentage of <code class="esm-text-color-toast-yellow">AmountGambled</code> to give to the Player if they win</li> <li>This is added together with the <code class="esm-text-color-toast-orange">Modifier</code> to ensure the value is always above the amount they initially gambled <small>(More on this later)</small></li> </ul> </li> <li> <code class="esm-text-color-toast-orange">Modifier</code> <ul class="uk-list"> <li>The value added to <code class="esm-text-color-toast-green">Percentage</code> so they will win at least what they Gambled.</li> </ul> </li> </ul> </p> <h4 class="uk-margin-remove-bottom">What does all of that mean?</h4> <small>Given the following example:</small> <p> AmountGambled: <code>100</code> <br> Randomizer: <small>Low:</small> <code>0.1</code>, <small>Mid:</small> <code>0.5</code>, <small>Max:</small> <code>1</code> <br> Percentage: <code>90</code> (This will be converted to <code>0.90</code>) <br> Modifier: <code>1</code> <pre> AmountGambled * (random(Randomizer) * Percentage + Modifier) <span class="esm-text-subtle">// Lowest Amount</span> <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-blue">0.1</span> * <span class="esm-text-color-toast-green">0.90</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-green">0.09</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * <span class="esm-text-color-toast-orange">1.09</span> = 109 <span class="esm-text-subtle">// Mid Amount</span> <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-blue">0.5</span> * <span class="esm-text-color-toast-green">0.90</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-green">0.45</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * <span class="esm-text-color-toast-orange">1.45</span> = 145 <span class="esm-text-subtle">// Max Amount</span> <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-blue">1</span> * <span class="esm-text-color-toast-green">0.90</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * (<span class="esm-text-color-toast-green">0.90</span> + <span class="esm-text-color-toast-orange">1</span>) <span class="esm-text-color-toast-yellow">100</span> * <span class="esm-text-color-toast-orange">1.90</span> = 190 </pre> <p> So if the Player gambled 100 Poptabs and won: <br> - The lowest they could win is <code>109</code> Poptabs <br> - The max amount they could win is <code>190</code> Poptabs <br> - But on average, they will win around <code>145</code> Poptabs </p> <br> <h3 class="uk-margin-remove-bottom">Gambling Settings</h3> <small>These are all configurable in the Server Portal under Register Server or Modify Server</small> <h4 class="uk-margin-remove-bottom">Win Chance</h4> <small>The percentage chance the Player has to win</small> <p class="uk-margin-small-top"> Range: <code>0 - 100</code> <br> Default: <code>35</code> </p> <h4 class="uk-margin-remove-bottom">Payout Percentage</h4> <p class="uk-margin-small-top"> Range: <code>0 - 100</code> <br> Default: <code>90</code> </p> <h4 class="uk-margin-remove-bottom">Payout Modifier</h4> <p class="uk-margin-small-top"> Range: <small>Recommended to be greater or equal to 1</small> <br> Default: <code>1</code> </p> <h4 class="uk-margin-remove-bottom">Payout Randomizer Min</h4> <small>This value should be smaller than Payout Randomizer Mid</small> <p class="uk-margin-small-top"> Range: <code>0 - n</code> <br> Default: <code>0</code> </p> <h4 class="uk-margin-remove-bottom">Payout Randomizer Mid</h4> <small>This value should be smaller than Payout Randomizer Max, but bigger than Payout Randomizer Min</small> <p class="uk-margin-small-top"> Range: <code>0 - n</code> <br> Default: <code>0.5</code> </p> <h4 class="uk-margin-remove-bottom">Payout Randomizer Max</h4> <small>This value should be bigger than Payout Randomizer Mid</small> <p class="uk-margin-small-top"> Range: <code>0 - n</code> <br> Default: <code>1</code> </p> </div>