Thursday, June 04, 2026 12:54:10 AM
> project show most_wanted
A comprehensive bounty hunting system for Arma 3's Exile mod that brought player-driven justice to the community. Players could place bounties, accept contracts, and earn rewards for eliminations, complete with sophisticated anti-exploitation systems and friend protection to keep gameplay fair and fun.
Details
> NetworkMessages.hpp
class masterListRequest
{
    module = "MostWanted";
    parameters[] = {"STRING"};
};
class masterListResponse
{
    module = "MostWanted";
    parameters[] = {"ARRAY"};
};
class addBounty
{
    module = "MostWanted_bounty";
    parameters[] = {"STRING","STRING","STRING","STRING"};
};
class addBountyResponse
{
    module = "MostWanted";
    parameters[] = {"STRING","STRING"};
};
class newBountyNotification
{
    module = "MostWanted";
    parameters[] = {"ARRAY","STRING"};
};
class targetKilledResponse
{
    module = "MostWanted";
    parameters[] = {"ARRAY","STRING","STRING","ARRAY","STRING"};
};
class acceptContract
{
    module = "MostWanted_bounty";
    parameters[] = {"STRING"};
};
class terminateContract
{
    module = "MostWanted_bounty";
    parameters[] = {"STRING"};
};
class terminateContractResponse
{
    module = "MostWanted";
    parameters[] = {"SCALAR"};
};
class updateCompletedContracts
{
    module = "MostWanted";
    parameters[] = {"ARRAY"};
};
class claimContractRequest
{
    module = "MostWanted_bounty";
    parameters[] = {"STRING","SCALAR"};
};
class claimContractResponse
{
    module = "MostWanted";
    parameters[] = {"ARRAY","STRING","STRING","STRING"};
};
class handlePartyInvite
{
    module = "MostWanted_friends";
    parameters[] = {"STRING"};
};
class handlePartyInviteResponse
{
    module = "MostWanted_friends";
    parameters[] = {"STRING"};
};
class friendsUpdateRequest
{
    module = "MostWanted_friends";
    parameters[] = {"ARRAY","STRING"};
};
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