class MostWanted
{
displayName = "MostWanted";
class NewBounty
{
displayName = "New Bounty";
description = "%3INMATES!%4%1A perspective client has set a bounty on a fellow inmate.%1The client is offering <t color='#ff0000'>%11</t> poptabs for their head.%1Your local Office Trader has the details and the contract if you choose to accept it.";
image = "";
noImage = true;
tip = "";
arguments[] = {
"MostWanted_BountyAmount"
};
};
class SuccessfulKill
{
displayName = "Kill Confirmed";
description = "%3Ouch! That looked like that hurt.%4%1You have successfully completed your bounty contract.%1Talk to your local Office Trader to collect your bounty of <t color='#ff0000'>%11</t>.";
image = "";
noImage = true;
tip = "";
arguments[] = {
"MostWanted_SuccessfulKill"
};
};
class BountyClaimed
{
displayName = "Bounty Claimed";
description = "%3Bounty Claimed!%4%1One very lucky inmate has claimed the bounty on <t color='#ff0000'>%11</t>.%1Contracts on this inmate have been cleared!%1Please visit your local Office Trader to get another contract.";
image = "";
noImage = true;
tip = "";
arguments[] = {
"MostWanted_BountyName"
};
};
};