Thursday, June 04, 2026 2:13:11 AM
> project show most_wanted
A comprehensive bounty hunting system for Arma 3's Exile mod that brought player-driven justice to the community. Players could place bounties, accept contracts, and earn rewards for eliminations, complete with sophisticated anti-exploitation systems and friend protection to keep gameplay fair and fun.
Details
> ExileClient_MostWanted_network_addBountyResponse.sqf
/*
*
*  ExileClient_MostWanted_network_addBountyResponse.sqf
*  © 2016 Mezo, Shix, and WolfkillArcadia
*  This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
*  To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/
private["_money","_respect","_moneyCost","_respectCost","_display"];
_money = parseNumber(_this select 0);
_respect = parseNumber(_this select 1);
_moneyCost = _money - (player getVariable ["ExileMoney",0]);
_respectCost = _respect - ExileClientPlayerScore;
ExileClientPlayerScore = _respect;
["SuccessTitleAndText", ["Bounty successfully set!", format["-%1 poptabs -%2 respect",_moneyCost,_respectCost]]] call ExileClient_gui_toaster_addTemplateToast;
_display = uiNameSpace getVariable ["MostWantedDialog",displayNull];
if !(isNull _display) then
{
    ctrlEnable [2400,true];
    call ExileClient_MostWanted_Dialog_UpdatePlayerStats;
};
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- build 4294fb2